We signed two new web clients this week, I’ve got a marathon to photograph on Sunday, and I’ve released a goddamn game to Steam Greenlight. They’re a tough crowd, I tell ya.
In fact, I wonder if I made the right decision, pouring all that work into a game like that. It’s not too well received. If it isn’t accepted, I’m going to have a very hard time breaking that to the team, let alone getting back to the drawing board with anyone else along for the ride.